Exposing an Attribute
Use exposed attributes to make certain attributes of a component accessible from outside Graphics Editor.
NOTE: If an attribute for a low-level object is removed, the object inherits the corresponding attribute from its parent object.
For more information, see the Component Design section.
To expose an attribute:
- In Graphics Editor, in the Objects pane, select the component containing the attribute you want to expose.
- In the Properties pane, right-click the attribute you want to expose and then click Expose.
NOTE: An ExposedAttribute element is added in the Properties pane.
- In the Objects pane, select the new Expose element and change the name from My____ to a more descriptive name.
NOTE: You can expose several attributes at a time.
If you select the object containing the exposed attribute in the Objects pane, the exposed attribute is displayed in the Properties pane.