Exposing an Attribute

Use exposed attributes to make certain attributes of a component accessible from outside Graphics Editor.

NOTE: If an attribute for a low-level object is removed, the object inherits the corresponding attribute from its parent object.

For more information, see the Component Design section.

To expose an attribute:

  1. In Graphics Editor, in the Objects pane, select the component containing the attribute you want to expose.
  2. In the Properties pane, right-click the attribute you want to expose and then click Expose.

    NOTE: An ExposedAttribute element is added in the Properties pane.

  3. In the Objects pane, select the new Expose element and change the name from My____ to a more descriptive name.

    NOTE: You can expose several attributes at a time.

If you select the object containing the exposed attribute in the Objects pane, the exposed attribute is displayed in the Properties pane.