Adding an Expose Element
You use exposed attributes to make certain attributes of a component accessible from outside Graphics Editor.
For more information, see the Exposed Attributes section.
To add an Expose object:
- In Graphics Editor, in the Properties pane, right-click the object with the attribute you want to expose, point to New, and then click Expose.
- In the Objects pane, in the component tree structure, select the new Expose element and change the name from My____ to a more descriptive name.
- In the Properties pane, click the ExposedAttribute box, and select the attribute you want to expose from the drop-down list.
If you select the object containing the exposed attribute in the Objects pane, the exposed attribute is displayed in the Properties pane.