Managing Tools Within the Model View

Overview

You can attach or detach tools to or from assemblies that are available in the Model view by using the Tool Manager. To access the function, right-click the assembly in the Model view and run the command Tool Manager from the contextual menu.

The following assembly types are supported:

  • Lexium Cobot

  • Delta robots

  • Carriers of a Lexium™ MC multi carrier track

You can attach tools that are available in EcoStruxure Machine Expert Twin or that you create using the Kinematization menu.

Attaching a Tool to an Assembly

To attach a tool to an assembly, right-click the assembly in the Model view and run one of the following commands from the Tool Manager contextual menu:

  • Tool Manager > Attach Existing Tool to attach a tool that is available in the scene but not attached to an assembly.

  • Tool Manager > Attach New Tool to attach a new tool in two different ways:

    • Select Tool Manager > Attach New Tool > Custom Tool to attach a tool that you create by using the Kinematization menu.

    • Attach a tool that is available by default, for example, by running Tool Manager > Attach New Tool > Cobot Standard Gripper to attach the default gripper provided for the Lexium Cobot or Tool Manager > Attach New Tool > Delta Standard Gripper to attach the default gripper provided for delta robots.

Attaching a New Tool to an Assembly

To attach a new tool that is provided by default by EcoStruxure Machine Expert Twin, proceed as described in this example for attaching the Cobot Standard Gripper to a Lexium Cobot:

Step

Action

1

Select an object in the Cobot catalog and add it to the Model view.

2

Right-click the Cobot assembly in the Model view and run the command Tool Manager > Attach New Tool > Cobot Standard Gripper from the contextual menu.

Result: The tool is attached to the Cobot assembly in the Model view and is displayed in the Solution Explorer view as subnode Cobot Standard Gripper of the Cobot node.

3

Select the node Cobot Standard Gripper and subnodes Vacuum Actuator, Vacuum Sensor in the Solution Explorer view to configure the properties of the gripper in the Properties view according to your individual requirements.

Attaching a New Customized Tool to an Assembly

You can attach a tool that you create using the Kinematization menu as follows:

Step

Action

1

Right-click an assembly in the Model view and run the command Tool Manager > Attach New Tool > Custom Tool from the contextual menu.

Result: A small black cube is displayed at the assembly in the Model view and in the Solution Explorer view, a new subnode Custom Tool including another subnode Kinematization Root is added to the node of the selected assembly.

2

Select the subnode Kinematization Root, open the Kinematization menu and attach body assemblies or container assemblies as described in Kinematization Menu.

Result: The body assemblies or container assemblies are attached as a tool to the selected assembly and are displayed as subnodes of the Kinematization Root in the Solution Explorer view. This relationship as well as the Kinematization container assembly itself is saved with the .Experior project and is preserved when the project is closed and reopened.

Attaching an Existing Tool to an Assembly

To attach a tool that is available in the scene, proceed as follows:

Step

Action

1

Right-click an assembly in the Model view and run the command Tool Manager > Attach Existing Tool from the contextual menu.

Result: The tools that are available in the scene but not attached to an assembly are provided for selection.

2

Select the tool you want to attach.

Result: A message is displayed requesting to you to decide whether you want to preserve the position and orientation of the tool with respect to the assembly. Proceed with step 3a clicking Yes or with step 3b by clicking No.

3a

Click Yes to preserve the position and orientation of the tool with respect to the assembly.

Result: The tool is attached to the assembly without changing its position or orientation in the Model view but with an offset to the assembly. This offset is preserved and the tool is moved in accordance with the assembly changing position and or orientation within the scene.

3b

Click No to attach the tool to the assembly.

Result: The tool is moved within the scene and attached to the assembly.

Use the Properties > Offsets Relative to Flange parameters to adjust the orientation of the tool relative to the assembly.

Detaching a Tool from an Assembly

To detach a tool from an assembly, proceed analog to the example for attaching a cubic gripper to a Lexium Cobot:

Right-click the Cobot assembly in the Model view and run the command Tool Manager > Detach Active Tool(Experior.Catalog.Schneider.Electric.Cobots.CubicGripper) from the contextual menu.

This results in two separate stand-alone assemblies indicated in the Model view and in the Solution Explorer view:

  • The Cobot assembly

  • The gripper assembly

When you detach a Kinematization container assembly from an assembly, the Kinematization container assembly is preserved as stand-alone in the scene and is displayed in the Solution Explorer view as a separate Kinematization Root[n] node.

Preparing a Kinematization Chain for Use as Kinematization Tool

To create a kinematization chain with the Kinematization menu and to prepare it for use as kinematization tool, proceed as follows:

Step

Action

1

Create a kinematization chain by creating body assemblies and / or kinematic axes using the Kinematization menu, selecting them in the scene or in the Solution Explorer by holding down the Ctrl key and clicking the Attach button from the Kinematization menu.

Result: A node for this kinematization chain is created in the Solution Explorer view.

2

Click the Create button in the Kinematization menu to create a container assembly as described in the Assembly Section of the Kinematization Menu.

Result: An Assembly node is created in the Solution Explorer view for this empty container assembly.

3

Select the Assembly node in the Solution Explorer, hold down the Ctrl key, select the node of the kinematization chain and click the Attach button from the Kinematization menu.

Result: The kinematization chain is grouped within the container assembly and displayed as subnode of the Assembly node in the Solution Explorer.

Attaching a Kinematization Chain to an Assembly

To attach a kinematization chain that is available as a container assembly as described in Preparing a Kinematization Chain for Use as Kinematization Tool, proceed as follows:

Step

Action

1

Right-click an assembly, for example, a Lexium Cobot, in the Model view and run the command Tool Manager > Attach Existing Tool > Use Existing Kinematization.

Result: The container assemblies that are available in the scene but not attached to an assembly are provided for selection.

2

Select the suitable container assembly Assembly[n] from the contextual menu.

Result: A message is displayed requesting to you to decide whether you want to preserve the position and orientation of the container assembly with respect to the assembly. Proceed with step 3a clicking Yes or with step 3b by clicking No.

3a

Click Yes to preserve the position and orientation of the container assembly with respect to the assembly.

Result: The container assembly is attached to the assembly without changing its position or orientation in the Model view but with an offset to the assembly. This offset is preserved and the container assembly is moved in accordance with the assembly changing position and or orientation within the scene.

3b

Click No to attach the container assembly to the assembly.

Result: The container assembly is moved within the scene and attached to the assembly.

Use the Properties > Offsets Relative to Flange parameters to adjust the orientation of the tool relative to the assembly.

A new node Kinematized Tool - [n] is displayed as subnode of the assembly, for example, the Lexium Cobot. The Kinematized Tool - [n] node provides the container assembly including the kinematization chain as subnode.