MATH.ScalProd3DStand (FUN)

 

(CAA_Mathematics.library)

This function will calculate the cosine of the angle being drawn by two input vectors math_image191.png. If one of the input vector equals the null vector, 0 will be returned as result.

The return is of type LREAL.

Input:

pv1

POINTER TO MATH.Vector3D

pointer to input vector math_image171.png

pv2

POINTER TO MATH.Vector3D

pointer to input vector math_image167.png