IF_Capsule – General Information

Overview

Type:

Interface

Available as of:

V1.0.0.0

Inherits from:

-

This chapter provides information on:

Task

Interface for a Capsule collision object.

Description

Interface for a Capsule collision object. A Capsule is defined by two points, A and B, and a radius.

The following graphic represents a Capsule object:

Properties

Name

Data type

Accessing

Description

rstPointA

REFERENCE TO SE_Math.ST_Vector3D

Get

The point A defining the Capsule object.

rstPointB

REFERENCE TO SE_Math.ST_Vector3D

Get

The point B defining the Capsule object.

lrRadius

LREAL

Get

Radius of the Capsule object.

etType

ET_CollisionObjectType

Get

This property describes the type of bounding volume implemented by the object.

xConfigured

BOOL

Get

The value of this property is TRUE if the object has been properly initialized, FALSE otherwise.