ScalProd3DStand (FUN)

FUNCTION ScalProd3DStand : LREAL

This function will calculate the cosine of the angle being drawn by two input vectors .

InOut:

Scope

Name

Type

Comment

Return

ScalProd3DStand

LREAL

If one of the input vector equals the null vector, 0 will be returned.

Input

pv1

POINTER TO Vector3d

Pointer to input vector

pv2

POINTER TO Vector3d

Pointer to input vector