The following modifications are only for training purpose with virtual axes to get in touch with program functionality with only an LMC controller available.
WARNING | |
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Step |
Action |
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1 |
Create a new QuickMotionProgramming project. |
2 |
Edit step 3 and 4 of the SR_MainMachine.Input_Action section as shown in the following figure. ![]() |
3 |
Proceed like described under Logging In, Running and Operating the Program. |